half-ironic theory: the accuracy of our societal view of survival and the development of technology has been significantly damaged by how those things are presented in videogames

because it is fun to take your little individual avatar and go do things that look like survival, people adopt a subconscious belief that an individual can go off into the woods and survive in something approximating what they consider reasonable comfort


@maya This is a good take, in part because - I love sandbox games - and I love them for delivering that specific "control" fantasy of a place with no people, no systems, but perhaps I can build a tiny cabin in the woods with my dog and grow pumpkins? That's a key part of the appeal of the genre.

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